Not literally, but I went to a chess school from when I was 7, and I don’t regret a moment of it. In the Soviet Union it was kind of a religion. From age 7 to 14, I was playing chess competitively. Physics, mathematics, chemistry, all that stuff. I had a very good education in a normal school. Victor Kislyi: Well, I was born in the Soviet Union. GamesBeat: What was your life like before World of Tanks? This is part one of a two-part interview. Flush with cash from the success of World of Tanks, Wargaming expanded rapidly, hiring thousands of developers to issue updates for the game and to work on World of Warplanes, World of Warships, and smaller side projects like the Master of Orion reboot. World of Tanks has more than 600 armored vehicles from 11 nations. It makes sense a company with Eastern European roots, where the collective memory of massive tank battles is the strongest, discovered how to turn tanks into an online hobby for gamers. The team has patched the game with fresh content more than 100 times. But mostly on the revenues from World of Tanks, the Cyprus-based Wargaming has amassed a staff of more than 5,000 employees, including many in the company’s largest studio and original headquarters in Minsk in Belarus. It’s rare for a single game to have such staying power and to support a company. It’s racked up more than 160 million registered players in the past 10 years. I interviewed Wargaming CEO Victor Kislyi about the anniversary and how the company labored for years before coming upon the right free-to-play game. How time flies! It feels like World of Tanks has been around for what seems like most of our online lives.ĭuring the pandemic, World of Tanks has seen a surge, and Wargaming has done its best to make us fall in love with massive online tank battles from the World War II era all over again, staging in-game events that have lasted for weeks. That’s why I was surprised to learn that Wargaming is celebrating the 10th anniversary of World of Tanks this year. I’ve been playing games and detaching from reality when necessary. If you’re like me, you’ve lost track of time during the lockdown. At the event, we will also announce 25 top game startups as the 2024 Game Changers. We're thrilled to announce the return of GamesBeat Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here.
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